I design and build intuitive 3D software that helps people understand and interact with complex content—whether they're exploring spatial data, controlling LiDAR‑enabled robots and drones, or customising digital twins of real‑world environments. My work has supported local Australian councils in communicating spatial information clearly to the public, and I've developed 3D tools for global brands like Nike, HBO and the NBA, as well as enterprise‑grade configurators for sportswear brands such as Boombah.
A background in Fine Arts, including a BTech Cum Laude degree in sculpture from NMMU in South Africa, laid the foundation for a career that blends visual design with real‑time 3D. Early in the journey, the focus was on 3D video adverts and e‑learning applications, then expanded into motion and digital design after relocating to Sydney, collaborating with entertainment brands such as Disney Plus. From there, the work evolved into 3D software and interactive experiences, including projects like a 3D shoe configurator for Nike that gave users a playful but precise way to customise footwear.
Today, the focus is on bringing that creative approach into production‑ready 3D tools: spatial visualisers, robotics interfaces and digital‑twin experiences that sit inside real products and platforms, not just marketing sites. The goal on every project is the same—to combine strong aesthetics, clear interaction design and solid engineering so the result is both genuinely useful and an excellent user experience.
